Maybe I just have no search abilities but so far I have been unable to find any benchmarks comparing standard consumer video cards to high end FireGL video cards.
FireGL cards cost from 25% to 4-6 times more than a top end consumer graphics card. In the past, before consumer graphics cards existed these cards were amazing but now in the current market, as far as I can tell, they do nothing special. While I can read lots of opinions all over the net that believe they are faster and therefore the cost is justified I have yet to find a single one backed up by any facts.
It's almost as though there is a conspiracy of GPU manufactures that have some how prevented anyone from ever comparing them. Does the GPU mafia call up if you attempt to? Is it that people that believe in FireGL cards don't want their fantasy destroyed?
Alias even goes so far as to have a
list of hardware they claim is required for Maya. There are no consumer cards on the list yet I know that nearly the entire game industry is running Maya on consumer based cards. Clearly someone is not giving us all the facts.
FireGL is an ATI brand, rather than a specific technology.
So different FireGL cards have different performance characteristics relative to their Radeon counterparts.
I recent years the core GPU has been the samethe consumer-level and professional cards. The difference has been the OpenGL driver, which was optimized for Quake games for the consumer card, and for CAD in the FireGL cards.
The CAD OpenGL drivers tend to handle lines better and to have more accurate mesh rasterization, so you get fewer cracks and pin holes in meshes. There are some web sites out there that show the same car door panel rendered with different cards and drivers. No card and driver combo is perfect
Maya used to use obscure features of OpenGL (the menu planes) which were not implemented in game level OpenGL drivers, but were implemented in CAD OpenGL drivers. But Maya has long since stopped using those features.
I know NVIDIA used to disable aa lines in their consumer GPUs.